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HomeComputers & InternetGraphics CardsCreative Labs Creative 3D Blaster RIVA TNT2
Opinion Summary
Effective, fast and doesn't drain your wallet resources
by krashlite2 | Dec 25 '00
Pros: Speed, resolution, price
Cons: Its not "the latest version"

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OVERALL RATING
Product Rating: 4.0



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Comments on Effective, fast and doesn't drain your wallet resources" (3 total)  
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Date Written
Re: oh (Reply to this comment)
by krashlite2
Hello Turin,
Thanks for your thoughts. I don't know about you but when I think of high resolution, i think 1024x768 and not 1900x1200. I'm sorry if you think i'm incorrect on some of the details, but I attempted to be as accurate as I could especially on the significant facts. If you give me an example of a game which will run significantly better with a better graphics card on a "normal" computer system available on the market, please let me know, and I'll gladly edit this epinion. I'm sure others reading this will take your analysis into account. Thanks

Joe
Dec 26 '00
7:13 pm PST

oh (Reply to this comment)
by Turin
and as far as 2d resolution it's a terrible card for anything over 1024 as well. "Screaming resolution of 1920x1200" is all marketing hype. Consumer end monitors can't even support that.

your article is just horribly misleading
Dec 26 '00
5:35 pm PST

several points: (Reply to this comment)
by Turin
The voodoo2 was the first card to do single pass multitexturing.

All TnT/2/Ultra's/etc are terrible in high res. It was designed for high speed frame rates at around 1024x768x16bit or less a while ago.

As far as memory/bandwidth, the G400 has 4x the memory bus speed as the vanta cards and it goes for the same price.

Pod racer was designed for the N64 and it is a terrible way to benchmark or test a graphics card.

The video card is not the problem if you have trouble loading images from a webcam or if your pc is freezing. That's more likely the system memory. The vanta only supports some limited motion compensation and compression. Even the S3 virge supported motion compensation and compression.

"In almost all cases, there is a limit to what a 3D accelerator card can do, and anything at the level of a TNT2 or greater has already reached that level."

Enviornmental Bump Mapping, S3tc, FSAA, Hardware TnL, and a too many other features are out there and being implemented in games that are already on the market that this card
can't do. It can't run games at 1024x768x32 with high details, and that's a standard these days.

It's not a bad card, but it's not the card you are telling people it is by a long shot.
Dec 26 '00
5:32 pm PST
   

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