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VIOLENCE is part of the game

Jan 20 '01

The Bottom Line Before buying any fighting game, try to find out how violent the game is. Look at its rating, and see if it's appropriate for you.

In any fighting game, there are some main components to look for, or to stay from. There are many questions to ask, before deciding to or not to buy a particular fighting game. Here's an example:

I love Perfect Dark, and I'll use it as an example. Perfect Dark starts with Joanna Dark (aka Perfect Dark), and the Carrington Institute (which she is part of), trying to defeat DataDyne. There are nine different stages in the story, plus some bonus stages.

Yes, there is some blood, and the enemies look real, but it could have been with more gore. Quake II, released well before Perfect Dark, has blood splattering when enemies die.

In multiplayer, more commonly in the game called "Combat Simulator," there are tons of options to choose from. Weapons, scenarios, game modes, time limit, kill limit, and levels are only a few of the options you have. You can also customize your character, based on the vast array of faces and bodies that have (try choosing the body first, then the head).

Questions can be asked about the following categories:

Graphics:
How does a game look? If the graphics are very blocky, you won't appreciate the characters. How "real" do the characters look?

Frame rate:
How fast does the screen move? Does the screen slow down with a lot of action involved?

Sound (music):
How does the theme music sound? What sounds are there?

Sound (effects):
How does it feel when someone gets hit or dies? Do you "feel" the impact?

Storyline:
Is there a plot to the story, and is it realistic? Is the plot fun?

Multiplayer:
I'm sorry to discriminate against single player play, but multiplayer capabilities seem to become more and more of a necessity. Can you play with a friend or two, or three (or more)? (I predict that in 10 years, consoles with only 4 controllers will be outdated.)

Rating:
What is the game rated? All games these days should have ratings. If not, it's probably a "copy" or "homemade" game, and shouldn't be bought.

Of all the questions you can ask, I think only three really matter:

What are you looking for, and what are you trying to avoid?
This describes what you, an individual, want or doesn't want. This is what you have to bring to the store, before buying a game off the shelf at random.

What changes could the game possibly make in your real life?
In other words, could the game change you? Video games have been blamed for much of today's violence. For instance, the two Columbine boys admitted, among other things, playing video games (and doing much more).

Replay value:
How long will the game last? How much fun is the game?

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Brandon_L

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Brandon_L
Member: Brandon Lawrence
Location: Chicago, IL
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