Pros:Cheaper (@$30), officially licensed product
The Bottom Line: Cheaper than the OEM Sony and officially licensed. No reason not to get it. No extra CD to load first like other aftermarket cards.
Having just blown $240 for the console and another $50 for a game, I was looking to save some bucks on the accessories. Looking at the memory cards, I noticed several models. However, I knew that the original Playstation had some aftermarket memory cards that would mysteriously lose saved games so I was a bit apprehensive.
Recommend this product?
The reliable OEM Sony looked cool in its matching black case. But, it was a whopping $35! The aftermarket ones were a few bucks cheaper so I took a look at those. They all looked pretty much the same except for the Mad Catz. My eye immediately fell to the large hologram on the package. It was an officially licensed product! I figured since it was originally licensed, it must be as good as the OEM one. So, I bought it.
After playing w/ it for a bit, it seemed fine. It did what it was supposed to do: save my games. My Playstation recognized it immediately and I haven't had any problems so far. Looks like that $5 I saved is ok so far.
The only criticism I have of it is it's sorta ugly. It's teal blue so it doesn't match the Playstation 2 like the OEM one does. Plus, there's this weird, small little black plastic strip on one end that looks very odd there. I haven't figured out its purpose but it doesn't really get in the way. Still, it makes the card's shape a tiny bit different from all the others. But, I doubt many people will care and would rather save the $5.
The card came with a opaque plastic case and two labels. Unlike some other aftermarket cards, you don't need to insert a cd in first to use it. WORD OF CAUTION: many aftermarket memory cards (particularly the 16MB ones) require you to insert a cd so the PS2 will recognize the card before you put a game disc in. This is a big inconvenience that the Mad Catz and OEM Sony isn't subject too.