This definitely was one game that got overlooked in and around the American launch of the Sega Dreamcast. In Japan this game was a best-seller on a consistent basis for quite a while, but I guess most Americans didnít want to purchase a racing game with Tokyo as itsí setting, even if it was a good game.
The visuals are fantastic. The cars are nicely detailed, the lighting effects are superb and the backgrounds are crisp and smooth. Especially on the replay itís hard to tell the difference between TXR and real life night- driving.
The sound is decent, I must say, for the screeching of tires is realistic, the bumping of aluminum is nice. However, the music is not the best. The weird, Japanese-style techno-bop just doesnít cut it. Plain and simple.
The control is pretty good, but occasionally your high speeds will prevent you from being able to make a sharp turn. Of course, this can be irritating but hey, itís real life! If youíre going 140 mph down an inter-city street would you be able to make a 90-degree turn without crashing into a building, a wall or another car?
That just about sums it up. TXR is a very realistic racing game that will probably make racing-simulation fans very happy. However, it just isnít a whole lot of fun. The graphics are great, the sound is good, the control is realistic.
Overall, the entire presentation is sharp and very refined. But this doesnít make the game fun. And fun, in my book, is what counts. After all it is called a game.
You're absolutely right, sir. With all the mediocre racing games out there we sure could use another one...enter TXR!
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