Pros: good graphics
Cons: little replay value
Rare is a company the produces a lot of great games. However, Blast Corps for the Nintendo 64 is not one of them. For a better representation of what Rare can do, check out Goldeneye: 007 for the N64. Anyways, back to the subject on hand...Blast Corps is an alright game for a little while. The problem is, well, let's check out the low-down on this title.
This is one of the better aspects of the game. The graphics appear a little bit blurry, but I suppose it is better than it looking blocky because of being too sharp. For being one of the first titles, this has some really pleasing graphics. Compared to newer titles, this game doesn't stand a chance.
The sound effects are alright. Explosions and the sound of vehicles are basically all that is there, aside from the background sound. The commentators, however, are insanely repetitive and just flat-out annoying. In general, the sound isn't awful, but it also isn't anything special.
The controls take some time to get used to. Once you got the hang of it, controlling and manuevering was a cinch. One thing I found a bit displeasing, was the sensitivity of the analog stick - a bit too sensitive. In addition, the most difficult part of controlling, is controlling with the camera angles they keep changing too. As I previously stated, it takes some getting used to.
This is the problem with Blast Corps - there is no replay value. The game is so repetitive, that it would be a challenge just to complete the game, let alone play it multiple times. Also, since Blast Corps lacks the multiplayer ability, there's no sense in having this game to play with your friends.
Above all, this game is pretty decent, aside from the lack of replay. I would not suggest buying this game new, or even used. Rent it, and if you decide you really like it, then get it. I felt that renting it was enough for me, and I haven't played it since.