Pros: Less fog than before, some interesting weapons.
Cons: The levels are far too big, lack of save points, control is tedious.
The Bottom Line: Due to the fact that it has a lousy framerate, virtually no save points, and overly long levels, I can't persuade you enough NOT to buy this game.
fwinkle666's Full Review: Turok 2: Seeds of Evil for Nintendo 64
Perhaps I'm a little late in writing this review, since "Turok 2: Seeds of Evil" came out about 2.5 years ago. I bought it the very week it came out, and I was expecting big things from it after it's wonderfully crafted predecessor broke the mold in the stale genre.
Seeing how I hadn't purchased a new N64 game in a long time I decided to take the risk by not renting it first, and just went straight to Wal-Mart and picked it up for $70. Let that be a lesson to all of you who don't rent a game before you buy it, "Turok 2" is a prime example why. Before I go into detail of how bad it is and the reasons you should avoid it, I'll discuss the few good things about this game for someone out there who may consider purchasing it.
THE GOOD- A few good things actually came out of this game, and here they are. The first are the weapons, which are designed fashionably and are very slick. My personal favorite is the falmethrower which spurts out a line of fire to cook your enemies with. The animation is great, the best I've seen to date. I also loved the large razorwind, a giant razorblade that you can throw and will cut through enemies and return to you, much like a spiked boomerang.
If you hated all the fog that appeared everywhere in the first Turok, then you'll have a mixed reaction here. A lot of it has been eliminated from the game, but there still are parts that are heavily clouded and often distract you. The other bad thing about fog is that you can't see what ahead of you, and some enemies will take advantage of that and spring up out of the mist and attack you with your guard down.
The levels (though overly long) were also well designed, featuring an array of doors, obstacles, and hidden chambers to discover. My favorite out of the six in the single player game was number 3, the Death Marshes. There's lots of bad guys strolling around and it's very dark and eerie, well done.
THE BAD- Uh oh, this could take a while. This section is basically everything else that wasn't mentioned in "the good". I'll start where the biggest problem is, the levels. I said above that they were designed well and had some cool stuff in them, but the major down side is that they're massive, and that isn't a good thing like you may think. They go on forever and most of them are very complicated and tiring after about ten minutes, not to mention all the ruthless evil tyrants that will be stalking you throughout your quest.
The next problem that's about as big as the levels is the total lack of save points. Save points are large triangular objects that Turok steps into and where you can save your progress. But unfortunately, the levels are so huge and there are about 2-3 save points a level, which is a real pain. If you have to go out or shut down the system and you're in the middle of nowhere, sorry, but your progress thus far is lost because you can't find the save point. Add to the fact that the N64's controller pack is very small, and Turok 2 requires a ton of space, and saving is one of the bigger problems I had with the game.
THE UGLY- The framerate. Simply put, Turok 2's framerate is slow, watered down, and generally makes it a complete hassle to even bother playing in it. Avoid the multiplayer because the framerate just drops of the charts here, and single player is only slightly better.
THE CONCLUSION- There are plenty more problems I had with this game that weren't mentioned above due to my laziness to write them all. But I believe I've covered the basic reasons not to buy this game, but for some reason you are still interested but haven't played it, find out for yourself and rent it first. Buying it before renting it would be a suicidal way to loose 50 dollars.
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