Whether you did or didn't get into a war this is about as close as you're going to get for the next couple of years without risking your life.
Have you ever been in the position of second guessing the strategic decisions of our military? Are you a chess nut?
You're going to love Total Air War (TAW).
This =is= 21st century warfare. TAW replicates current military planning and doctrine in coalition warfare and delivers it in a total immersion War Room interface which, at your option, puts you in the seat of an F-22 or at the battle management controls of a Boeing E3 Airborne Warning and Control System (AWACS)...(those jets with the big mushroom on top).
The decisions and commands you order will ultimately determine whether or not you are on the winning side.
The war you are fighting is free-flowing and multi-dimensional; controlled by the artificial intelligence (AI) portion of the campaign engine. The scenarios are based on the "Five Rings" assessment and campaign process used during the Gulf War. This is the same process developed by USAF Col. John A. Warden III adopted by Gen. Schwarzkopf.
The TAW campaigns you wage will call for you to make decisions based on the Five Rings process -to attack 5. Fielded Forces, 4. Population, 3. Infrastructure, 2. Key Production, 1. Leadership.
This simulator requires thought and is not just for the trigger happy cowboys. Your actions will sometimes have immediate results and some come to light days later.
It might sound like a lot to digest but it is a real challenge and most of it takes place in real-time; we're talking something averaging 70 plus hours. (You can stop almost anytime in a campaign and come back to it a week later and pick-up where you left off.)
You can't lose with TAW; it will thrill you, frustrate you, and challenge you all at the same time. And if you're too old to be playing computer games you can rationalize this one with no problem - you're learning - and the same way the US Military and NATO commanders learn because this system is based on the systems developed for those organizations.
Just as real pilots I know sharpen their skills and practice for their annuals with Flight Simulator real military commanders.
This package was developed by DID, the first entertainment software company to attain the acreditations necessary to develop actual systems for the military. TAW is based on the night-vision, gunnery, targeting, cockpit, and training systems developed for the real thing.
I've been flying simulators for 15 plus years and this is absolutely the best I've ever seen available to the public.
You can install this in a snap and have fun with it the same day. The manual and on-line documentation/help is extensive and =accurate=. I've only seen one small patch in the 18 months since I bought this - that's the way software is supposed to be designed.
I run TAW on a Micron Millennia 233 MHz Pentium II, 256MB RAM, Win95 OSR2, and a Wingman Extreme joystick. TAW is one of the few things in my life that never locks-up or crashes.
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