1 Store414 Reviews
Pros: Must I say?
Cons: too short and easy
For all the doubters that say this game wouldn't turn out revolutionary, I say, go smite yourself because this is the best Playstation game ever! Why then Xeno3998, do I only give it a 4/5? Well, it's because Metal Gear Solid is so good that it's bad, in a way. This game is so freakin' awesome that once it's over, you're left with a feeling related to eating a huge bag of chips then realizing it isn't as filling after all. It's a feeling of emptiness that clouds your thoughts for days after you've finished the game. That is why, as much as I love this game from the first minute of gameplay to the brilliantly written ending, it can only get a four because of the short length.
The story has you playing the role of Solid Snake, who was sent by the government to a terrorist base that's said to be in possession of missiles and other wacky nuclear crapp. So after you break into the base, you begin your awesome quest to stop the baddies. Though this premise is simple and rather cliche, it's always the plot twists that make cliche's special, and MGS is no exception to the rule. You will marvel over some of the brilliantly written scenarios and antagonistic encounters. Never again will you experience a cinematic entrapment that never stops entertaining particular to MGS (the sequel will suck, I'll bet my last nickel on that).
When it boils down to the all important area of game design known as graphics, Metal Gear does what it can to come out as one of the best one the current PSX hardware. Very well detailed character models and animation help to complement the already comic-book like cinematic eloquence surrounding this game. Background graphics suffer from some pixelation, but nothing too drastic. This game looks very nice on a low res television; that's a suggestion, but you should still love this game if you're always looking for the best graphics and gameplay in your PSX schedule.
But if you do care for gameplay, you get it here done right. Main gameplay consists of moving your character (Solid Snake) around the various locales and using a fairly competent lock-on feature that helps to ease the aiming trouble caused by most "cinematic" games. While MGS controls like a dream, it also has it's flaws. Some times it felt like I was shooting into thin air as I was attacked by enemies who shot at Snake from off-screen.. This isn't even a rant about a problem as much as it is a way of saying that the gameplay in MGS is NEAR FLAWLESS. Not even the occasional camera quirk (which happened to me once then never again) could hinder my love of this game.
There?s a nice variety of gameplay in MGS too. There is a time when you take control of a sniper gun (twice you do this actually) and have to shoot down a sniper from a building that NEVER misses a shot. But because of the cold and humans? inability to hold things still, shooting Sniper Wolf will require you to fight back against your shaking the gun and helps to increase realism (and frustration).
Some more scenarios include a car chase scene near the end of the game, where you?re in the back with a machine gun attempting to mow down a baddie (won?t tell ya? who it is, it?s a suprise!) before you reach the end of the tunnel and before the baddie escapes OR before he kills you (stipulation hell). Already this idea has been stolen by Dino Crisis 2 which proves that this game inspired most game designers.
Though there are other unique gameplay scenarios, I won?t reveal all because I want you to play this game and find out for yourselves. Never does the violence become repetitive and never once do you feel as though you?re blasting into nothing with enemies spawned from an off screen cloning machine. Every boss battle is fresh, and you never play more than an hour of the same thing (unless you get stuck in this game, hahaha you stink ~^_^~ ).
Getting to the sound, don?t expect anything revolutionary or special, except maybe the above-average voice acting. Most voice actors sound like the ones you would hear in a Saturday morning cartoon episode (read: pretty damn good). Though not as special as the gaming press would have you believe, the voice overs are in most ways above average.
Gun shots and environment noises are nice, but I really have heard better. Games like Resident Evil Code Veronica and Captain Commando (Yes, a Super Famicom game!) have all had better weapon shot samples. I?m not complaining, but this game would have been more revolutionary if the munitions sounds weren?t so average.
Environment sounds are good too, but suffer the same fate as the munitions samples; they have nothing special, revolutionary or intruiging about them. There also isn?t that much here sound-wise. None of sound?s averagenessness brings down the score, but it should be noted anywho.
The 4/5 score is because the game is too short. After you beat it ( shouldn't take you more than 12 hours, some may even beat it in half that time), all that's left is incentive to play through again for unlocking a tuxedo, some other minor items and whatnots, and a different ending that isn't so different once you see it. Basically, if you play games all day and through most of the night like me, a rental is the best I can recommend (though you should buy it if you're a collector like me).
The game is also too easy. Besides the parts when you fight Sniper Wolf, the difficulty is minor and shouldn;t test the gamer much more than a game of Resident Evil. Though after you unlock the Extreme Difficulty setting, it does get a little more tense and tough to conquer, that's only for those who care about these minor things, and I don't so I can't say that difficulty setting would help me score MGS higher.
Though it is the best playing, looking (for it's time in 1998) and most cinematic game on the Playstation (and my personal favorite game for the console), it's short play time and the lack of challenge overall make this a five day rental at the most to anyone but Metal Gear NES fans, who should buy it. This is the best game ever on the dated PSX hardware, you must play it as it is the most inspired, playable and magical game I have yet played with a dual shock in hand. Hopefully, MGS Sons of Liberty will increase play time (though I doubt that game will be anything other than mediocre like countless other 3D disappointments)