Pros: expansive tools,tech,creation system
Cons: Deplorable translation, slow world map
YOUR HOUSE IS ON FIRE!!!!!!!!!!!!!!
Now did that get your attention? Good, now that you have opened this page you can go on and read my opinions about this game...no...don't go, please stay...dammit!
Anyway, this game was constructed out of a co-operative multi-game agreement between Enix, Tri-Ace and American publishing moron Sony. The end result was a game that most people loved for it's simplicity that evolved into a fairly deep and challenging game. But in the end, I would best recommend that you rent it or check out a demo, as the game is certainly not for the average RPG-er.
The story has got to be the weakest part of the entire game. The result of Tri-Ace emphasising battle engine, depth and customization over the two most important RPG facets; characters and story. For those that need it drilled into the moon-cave-like emptiness of their head; RPG stands for ROLE PLAYING GAME, not graphics, marketing or controls. Sure these are also reviewer friendly RPG breakdowns, but in an RPG you PLAY THE ROLE OF SOMEONE. Why is this in CAPS you ask ever so curiously, because even if a game has a brilliant storyline and ultimately emotional characters, people such as Boba Fatt and Eggo will always look for fancy graphics, fast moving text < usually due to attention deficet disorder > and sound over even the best storyline.
This is why I hate Star Ocean in that way, it has a bad story with unlikable characters that never seems to unfold well enough to really grab your attention or involve you. The whole idea is one of a regurgitated stature already. " Save the world ", wow Tri-Ace, congrat's for the imagination fisted into that one! And the really sick, offensive, evil thing about this is that these uninspired romps through familiar ground sell much better than awesome games like Xenogears and FF Tactics. Am I missing something here? If you ever want to get a better RPG you have to stop buying this trash and start buying games such as Lunar SSSC and Thousand Arms.
Taking aside the defeaning pierce of the voice-overs, the decently fun battle engine(s) and the pretty good renders and perspectives, there really isn't much to applaud this game for, it never made me feel good to participate in the genre.
Much like vertically scrolling shooters, RPG's are either downright brilliant or downright uninnovative, and as the God of all Gods, Homer Simpson would say, a little from column A, a little from column B.