Plot Details: This opinion reveals minor details about the movie's plot.
If I were hurt, Id leave you behind. Then its a good thing Im not the one whos hurt. Dax & Sisko
One of the great joys in life is a game, a competition between two people to see who can come out on top. Hopefully, its not a violent game, but a contest of equals that will allow the person with the most skill to win nine times out of ten. Then there are the games of chance, where you play alone against the odds. Things like roulette, for example. Or, in the Star Trek universe, Dabo.
Move Along Home" is a Star Trek: Deep Space Nine episode about games. In fact, it introduces a culture full of people who live for games. Its an utterly bland, completely inoffensive game of an episode that doesnt have much payoff, much characterization, or much fun, despite it being about a game. In fact, the payoff is a cheat, which really cheapens whats already a lackluster episode.
The Vulcans have initiated contact with a new species in the Gamma Quadrant, called the Wadi. They have been invited back to Deep Space Nine in order to have a real first contact with the Federation. Sisko (Avery Brooks), Dax (Terry Farrell), Kira (Nana Visitor) and Dr. Bashir (Siddig El Fadil) arrive at the airlock to meet the Wadi representatives and initiate first contact procedures, but the Wadi arent interested. Theyve heard about Quarks (Armin Shimmerman) bar and the games that are in it, and insist on going there to play Dabo. They go for six hours straight, before Sisko finally decides to head for his quarters. Quark, on the other hand, is getting very upset that the Wadi keep winning (implying that theyre either cheating or unnaturally lucky, but its never explained) so he gets the Dabo wheel spinner to start cheating. Falow (Joel Brooks), the head Wadi, catches him, and forces him to play a Wadi game. Unbeknownst to Quark, the other four crew members have disappeared, and they appear to be inside the Wadi game. Once Quark realizes whats happened, he has to try and win the game and save the crew.
I called this episode inoffensive, and thats the best word to describe it. Its not especially interesting, its sort of clichéd, we dont learn anything about the characters and the actors themselves seem to be going through the motions. Kira has a wonderful line (played beautifully by Visitor) where she starts to panic because of the new situation theyre in. She says that the Starfleet types are probably finding this fascinating, but shes just an administrator and she didnt sign up for this. It really shows the difference between the different crewmembers, and how the Bajorans (at least Kira) arent really interested in exploring all over the place, but more concerned with internal matters. Its completely out of Kiras realm of expertise, and the note of panic in Visitors voice is delicious.
On the other hand, a major strike against the episode is that even the Quark/Odo exchanges dont really work that well. Oh, sure, Rene Auberjonois and Shimmerman play them with the usual gusto, but they just dont really have a lot of meat to them. Surprisingly, the best scenes are between Odo and Primmin (James Lashley). In my review of The Passenger, Lashley was largely uninteresting (I believe the word I used was square). This time, the two scenes crackle as Auberjonois gives them everything hes got (Is it against Starfleet regulations to push a few buttons? when Primmin tries to tell him that he cant board the Wadi ship). The only problem in this case is that Lashley plays Primmin almost like an incompetent rather then a 6-year veteran.
The other major guest star, Joel Brooks, is decent, though he does overact at times. His evil laugh during the game goes a bit over the top, but something about his delivery of the lines double their peril, double your winnings just made me shiver. He puts a wonderful tone of menace into it. He swings from the good to the bad with annoying regularity, so he ends up being just an average guest.
The main problem in terms of the plot is just Quarks obviousness. Somebody that skilled at cheating should be much more subtle. Its completely obvious when hes pushing a button to make the Dabo table go his way. I understand that it has to be a bit obvious to the audience, but a much better way would have been to do some cutaways and then have the Wadi discover him with his hand on the button so we discover it along with the Wadi.
Another problem pertaining to Quark is when he has to grovel to the Wadi because he cant decide which crew member to eliminate. Shimmerman plays it way too broadly and it really lowers Quarks personality. It happens a few more times in DS9, and Shimmerman never really pulls it off.
And then, finally, theres the ending. The drama of the episode completely disappears with the revelation that there really was no threat. Having the entire thing be for nothing is a cheat, and should only be used for a comic pay-off (like my 200th epinion story). In a dramatic story, it robs the episode of any meaning whatsoever. Nobodys changed, nobody appears to have learned anything (Quark goes back to his greedy self afterward) and life goes on. Its ridiculous.
I know this is one of my shorter DS9 reviews, but Move Along Home really doesnt lend itself to much of an analysis. It is what it is: a way to waste 45 minutes (without commercials) with some characters that you love doing some things and then have everything work out. There are better ways to spend your time, however. But hey. At least its not Charlies Angels: Full Throttle.
Recommended: No
Viewing Format: DVD
Video Occasion: Good for a Rainy Day
Suitability For Children: Suitable for Children Age 9 - 12
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