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X-Men: The Official Game (Nintendo GameCube, 2006)
Deemed the prelude to X-Men: The Last Stand by lead game designer Jason VandenBeghe and executive producer Scott Bandy, X-Men: The Official Game is set between the events of the second and third X-Men...
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Army Men RTS (Nintendo GameCube, 2004)
The never-ending war between the Greens and the Tans is reinforced with new strategies and tactics, as this release in 3DO's Army Men series garrisons on the GameCube. Army Men RTS features true 3D gr...
Great game engine; lots of variety; high replay value
Units don't always move across the board like they should; slow load times
Killer7 (Nintendo GameCube, 2005)
Killer 7 casts players in the role of an elderly man named Harman Smith, who now relies on a wheelchair for mobility. This is not an ordinary man, however. Harman Smith is a trained assassin, one who ...
Story, simple gameplay and voice acting
load times and um...Load times. If you can, get the GC version.
Road Trip: The Arcade Edition (Nintendo GameCube, 2004)
An unofficial sequel to Conspiracy Entertainment's Gadget Racers, Road Trip offers an arcade-style racing adventure with lighthearted locations and customizable cars. Choose a favorite vehicle and tra...
Interesting kart/simulation racer blend, lots of customization
graphical problems, unimaginative weapons.
X-Men: Next Dimension (Nintendo GameCube, 2002)
Longtime rivals Magneto and Professor Xavier have joined together to fight a common enemy in X-Men: Next Dimension. An army of Prime-Sentinels, led by Bastion, has captured Forge and plans on using hi...
Patrick Stewart voice acting, and unbelievable use of mutant ability
A bit restrictive on blocking, and demanding sequences for moves
Geist (Nintendo GameCube, 2005)
Geist (the German word for ghost) is a first-person action game starring a "Spectral Operative" or spirit looking to inhabit various bodies lurking within a mysterious compound. In order to learn more...
An original concept, possession and scaring the socks off of people is always fun.
Not much depth or original gameplay. Typical shooting game with a new hat.
TimeSplitters 2 (Nintendo GameCube, 2002)
Free Radical Design returns to the TimeSplitters 2 saga for this GameCube sequel to the PS2's popular first-person shooter. Once again, characters from the past, present, and future meet in the arenas...
Shrek 2 (Nintendo GameCube, 2004)
Game based on the second movie, developed by the makers of Vigilante 8. Shrek is on a journey to meet his in-laws, so Shrek 2 follows his adventure to Far Away Land and the chaos that ensues once Fion...
Cooperative play, permits diverse skill levels to enjoy play with each other.
Some violence toward non-players, end of act complexity may be tough for the very young.
LEGO Star Wars: The Video Game Player's Choice (Nintendo GameCube, 2006)
This curious blend of big-name brands tells the earlier parts of the Star Wars story in a version of films' universe that's been built from scratch with Lego parts and people. The game highlights the ...
There is a lot to do and it's easy enough for anyone to get into.
Not the most challenging and intense action game out there.
Pikmin Player's Choice (Nintendo GameCube, 2003)
One of two early GameCube titles created under the guidance of master Nintendo game designer Shigeru Miyamoto, Pikmin offers a new style of gameplay in a brand new game world. In this strategy adventu...
new franchise, imaginative game play
dumb Pikmin that always get eaten
WarioWare, Inc.: Mega Party Game (Nintendo GameCube, 2004)
Following the almost universally acclaimed short-attention-span action of the Game Boy Advance's WarioWare, Inc.: Mega Microgame$! comes this party-game adaptation for GameCube. Many of the mini-games...
Fast and furious, fun, addictive, fun multiplayer modes, challenging, too
just a little bit repetitive
Mario Party 6 (Nintendo GameCube, 2004)
Mario and company are ready to party down again in this sixth installment of the festive Nintendo franchise that debuted in 1999. Mario Party 6 for GameCube features over 80 mini-games, six game board...
New Mic mode
I can't find anything yet!
Resident Evil (Nintendo GameCube, 2002)
Capcom's 1996 blockbuster PlayStation game, which helped establish survival horror as a viable genre, is the subject of this enhanced remake exclusive to the GameCube. Franchise creator Shinji Makami ...
graphics, sound, eerie mood, just about everything
controls take getting use to for newer players
P.N.03 (Nintendo GameCube, 2003)
Following in the footsteps of sci-fi heroines Joanna Dark, Samus Aran, and Dark Angel's Max comes Vanessa Z. Schneider, a freelance mercenary with a troubled past. Schneider is called into service whe...
Multiple suit-types, difficulty settings, and trial levels keep it fresh several times through.
Repetitive levels and enemies.
Paper Mario: The Thousand-Year Door (Nintendo GameCube, 2004)
This sequel to 2001's well-received N64 RPG has players resuming the role of a two-dimensional Mario in a three-dimensional game world. As in the original Paper Mario, many of the jumping plumber's mo...
Fun, addictive, exuberant, lots of secrets, challenging without being virtually impossible.
Not particularly groundbreaking in the graphics or sound department.
Shadow the Hedgehog (Nintendo GameCube, 2005)
First featured in the Dreamcast's Sonic Adventure 2, Sonic the Hedgehog's dark counterpart has an adventure all his own in this cross-console release from Sega. Featuring a branching, interactive stor...
Shadow the Hedgehog. Guns. Explosions. Hurrah!
Chaos Control is not much use. Vehicles handle badly. Camera is still dodgy.
Final Fantasy: Crystal Chronicles (Nintendo GameCube, 2004)
Square rekindles its relationship with Nintendo in this exclusive release of a Final Fantasy game, the first on a Nintendo platform since 1994's Final Fantasy III. Rather than follow the same format a...
Incredible multiplayer, solid animation, smooth controls
Poor levelling system, enemies don't scale properly
Battalion Wars (Nintendo GameCube, 2005)
Building on the success of the GBA's acclaimed Advance Wars series, Battalion Wars brings the cartoon combat and sophisticated strategy to GameCube, in real-time. Originally titled "Advance Wars: Unde...
Great gameplay, completely original.
Not what you'd expect from the Advance Wars franchise, poor control scheme.
Harvest Moon: Another Wonderful Life (Nintendo GameCube, 2005)
Although it follows the basic design of earlier console games in Natsume's farm-sim series, Another Wonderful Life brings a few changes to the rural world of Harvest Moon. Players can take the role of...
almost everything else
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Game Boy Advance
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